Saturday 21 August 2010
Ludum Dare - Hour 22
Okay, im starting to get pretty tired. Its not very late (midnight) but I think the lack of sleep last night is catching up with me. Im gonna get a few hours kip now then back up early to start again I think.
As for progress. I have a basic enemy type in, it doesnt do much except bleed, and it doesnt look too good (I really cant draw!) but oh well.
As before I have done a build that you can "play":
So the next task for me when I wake up is to add some sort of scoring mechanism and ofcourse to add the ability to use the "Enemies as Weapons" :P
Labels:
48hours,
competition,
Flash,
Game,
ludum,
Ludum Dare
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