Sunday 5 August 2012

The Final Development Update for Mr Nibbles Mobile Game



Well it may have taken two weeks longer than my original plan but I can say that after five weeks of development the game is pretty much complete.

All 30 levels have been finished, all the menus are in, all the game play elements and artwork are in. The only thing outstanding really is some better sound effects which I plan to put together tomorrow.

So unlike in my previous development posts where I have provided a playable version of the game in the post I have decided instead to hold off till the game is 100% complete before uploading it. I have also grabbed www.mr-nibbles.com as a place for the web version of the game to live.

So a short post this one, this week will be about packaging the game together and submitting to the various stores.

Before I go tho here are the three stages in the game, showing off the awesome artwork of my colleague Moh:





3 comments:

  1. looks good , really looking forward for this game

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  2. I've tested the game on various Android phones and it works great! You have achieved fabulous performance, even on older phones. Only one bug report: On Samsung Galaxy Y Pro the accelerometer controls are reversed, but this must be an NME bug I think.

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  3. Hi Daniel,Thankyou very much for all your testing mate. Im really very pleased to hear that the game runs solid even on low-end hardware :) Yes I am aware of the accelerometer bug, I didnt know which device it was happening on specifically however. I have heard reports of it happening on the Galaxy Nexus too. I need to investigate this more.. Cheers for your kind words again :)Mike

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