I got bored of revision for my final exam so i decided to play around with my XNAGPUParticles abit more and came up with this thing.
Basically it takes a texture and picks out pixel colours from the texture and maps it onto a large vertex buffer which then is used as the input to my Vetex Texture particle system.
I have made a few adjustments to the way the vertex texture system works, now each particle has its own centre of gravity that it revolves about.
You can grab the new binary: http://www.mikecann.co.uk/Work/XNAGPUParticles_v1-1.zip
As per last time if you wish to see the source please dont hestitate to email me.
Friday 27 April 2007
Monday 23 April 2007
ChainReaction (Part2) - Video Tutorials
Okay i have now completed a couple of video tutorials for ChainReaction. They should also give a little more info on what ChainReaction is!
Tutorial1:
Tutorial2:
Tutorial1:
Tutorial2:
Chain Reaction Tutorial 2 from mike cann on Vimeo.
Saturday 21 April 2007
New Camera, oooooo!
So i have bought a new camera in preparation for my trip to America and have been busy taking pictures of everything that moves.. also stuff that doesnt move.
Its all been uploaded to picassa for viewing.
Some highlights:
Its all been uploaded to picassa for viewing.
Some highlights:
Tuesday 17 April 2007
ChainReaction (part1) - Effects Preview
Okay its project presenting time again. This time its a biggie, its my final year main module, 60 credits of year-long projectness (not a word i know).
Sunday 1 April 2007
Particles Video
This is the video of the XNAGPUParticles project i have uploaded for those peeps who doent have the requirements to run it but want to check it out anyways.
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