I got bored of revision for my final exam so i decided to play around with my XNAGPUParticles abit more and came up with this thing.
Basically it takes a texture and picks out pixel colours from the texture and maps it onto a large vertex buffer which then is used as the input to my Vetex Texture particle system.
I have made a few adjustments to the way the vertex texture system works, now each particle has its own centre of gravity that it revolves about.
You can grab the new binary: http://www.mikecann.co.uk/Work/XNAGPUParticles_v1-1.zip
As per last time if you wish to see the source please dont hestitate to email me.
Friday, 27 April 2007
Monday, 23 April 2007
ChainReaction (Part2) - Video Tutorials
Okay i have now completed a couple of video tutorials for ChainReaction. They should also give a little more info on what ChainReaction is!
Tutorial1:
Tutorial2:
Tutorial1:
Tutorial2:
Chain Reaction Tutorial 2 from mike cann on Vimeo.
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