Just to follow on from the previous post and to make it make a little more sense, here is a screenshot of the demo XNA space game i made in a day to show off my new particle engine SDK.
[...] to use and understand manner. Once an effect has been created it can be exported out to either the XNA SDK or the Flash SDK for a programmer to use in thier own [...]
[...] to use and understand manner. Once an effect has been created it can be exported out to either the XNA SDK or the Flash SDK for a programmer to use in thier own [...]
[...] to use and understand manner. Once an effect has been created it can be exported out to either the XNA SDK or the Flash SDK for a programmer to use in thier own [...]
ReplyDelete[...] to use and understand manner. Once an effect has been created it can be exported out to either the XNA SDK or the Flash SDK for a programmer to use in thier own [...]
ReplyDelete[...] [...]
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